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Super cool concept, pretty fun to play. I included it in my AGDG Halloween Game Jam compilation video series, if you'd like to check it out :) https://youtu.be/1vbKEuv0cCY

wow thanks for that!

the numbers on the crafting screen are corresponding to the number keys, and that's which trap you have 'equipped.' So with a holy cross crafted, you hit 4 to equip it and F to place it as a trap.

(+1)

I played the game for a bit until I figured it out.
What I forgot to say in the video was that... the game feels empty. The rooms are way too big. The tiles on the bottom are boring. But the base concept of it is really good. If you expanded on this some more I'd love it, maybe have a forest setting or a jungle or even a city, give it some life... right now it just feels like I'm in a test chamber I did some reviews for other games but with this I really didn't have much to say I just played through it and didn't make a lot of observations and I'm sorry for that. Here you go.

I've taken a bunch of stuff from this guy's recommendations and added them to the game. Tried to make it feel less empty and added like 10x the item spawns.